Wind in Petals: It Happened on the Way to Earth

(Nobilis Actual Play)

Story so Far

It’s complicated.


HJ — Tiny, Cuteness
JV — Yu Hao, Structural Weaknesses
NA — Lahja, Gifts
TS — Lempo, Bugs

Tiny is on Earth, having chased two members of the corrupted cult there, which also resulted in a run-in with a very polite but damned inconvenient Excrucian.

Yu Hao is falling from the sky. His ear itches, and comes off. He hits the ground but is mostly OK. Except for the ear, and feeling strangely weak.

Lempo introduces Yu Hao to their new headquarters, explains how they all seem to be missing eight months of time, mentions something about the cult, and tries to locate a non-pink bath for Yu Hao. At the end Yu Hao flees the Palace of Powers to Hilton. While taking a bath he learns that Tibet has been granted limited autonomy in response to international pressure, and realizes that THAT’s why his ear fell off.

Meanwhile Tiny returns to the chancel with one of the cultists in tow (the other one having had his face burned off), and hands him off to the Royal Police.

Somewhat later they hold council. No-one knows where Lahja is. Tiny and Lempo bring Yu Hao somewhat up to date. It is decided to interrogate the cultists. Yu Hao is obviously upset about something, but won’t say what. His ear is still missing, so he picks up and promptly anchors a wide-brimmed ha before they go out. In the holding facility, just as they’re about to enter the cells Lahja falls out from the wall. She too is missing the last eight months.

Interrogations don’t go too well. Yu Hao’s interrogation strategies do not win universal approval — he seems to be really on the edge. Lempo tries to convince the cultists that he is on their side and will help them against the others — with limited success. They learn little new, except for minor details on how the cultists intended to kill Egesimmon, their imperator. Apparently the cult uses a cell structure, and has decent op-sec. Not perfect, but annoyingly good. The familia doesn’t have their Good God, Bad God routine really down yet.

Considering their options, they decide to visit the day before to snatch the cellphone of one of the cultists before that annoying Excrucian destroys it. En route to the past they haggle their way past a guardian spirit of time: they’re not on his list, but after convincing him of their good intentions he puts them down as “These guys went to the past. They said it was really important. Not my fault.” Lahja discovers that her estate is acting a bit strangely: it seems that gifts are making people expect more gifts, which while not a serious aberration isn’t really the way things should work either.

In Hansalinna of the past they immediately head for the apartment some of the cultists had been using as their base, and apprehend Peter Saariaho before he can escape. Luckily Lempo discovers the explosives rigged to explode before they do: Yu Hao flies them high up so they can go BOOM with minimal collateral damage. It was apparently the same bomb that would go off tomorrow in the tram. Lahja locates Peter’s cell and briefcase full of ritual parnaphelia.

As attempts to interrogate Mr. Saariaho reveal nothing at all, despite some intra-familia dissent, Yu Hao executes him. There is mysterious call on the landline of the cultists apartment, which seems to come from the long dead husband of Lahja. Is he alive and connected to the cultists? Lempo alerts the Royal Police and Amanda Russel is also apprehended, but Ilkka Vanhanen (the third cultist) remains at large.

A couple of days of R&R — during which Yu Hao also notices issues with his estate — and the Familia is heading back to the present to see what results their meddling in the past had… and to check out the numbers in Peter’s cell, which is inoperative in the Chancel where analog technology rules.

One, two, … is this thing on?

Uh. Hi.

I’ve been playing RPGs for almost 30 years now, and running them for 20 or so. This is a blog about that sort of stuff.

Games I’m playing: none. :/

Games I’m running:

Trail of Cthulhu. We started um, a bit under two (three? I’d have to look it up) years ago, and have been mostly playing the Armitage Files campaign — but with some sidetrips. Right now characters have just returned to States after a Bookhounds of London -inspired jaunt to England to locate a cure for the mystical parasite that is afflicting the wife of one of the characters. Next session: next month.

Nobilis (3ed). We started with the second edition just before the 3rd came out — and promptly started converting into the new system… and now we’re finally there. The characters have just experienced 8 months of missing time, their estates have gone all wonky, one character’s anchor is trying to play band manager of sort to the familia, and there’s at least one deceiver on the loose. There have also been exploding cakes, and air pirates in zeppelins. Last two sessions have had only two players in them due to scheduling issues, but I finally decided it’s better to play with a short table than not play at all — and Nobilis makes generating plausible excuses for missing people fairly easy. Next session: next Friday.

Adventurer Conqueror King. Not actually running yet, but starting this week. And old-school dungeon crawl into the original version of Caverns of Thracia. It’s been ages since I’ve run anything remotely like this. Not sure I ever really have run anything remotely like this. My last fantasy game of note was a sprawling Earthdawn campaign almost 10 years ago — quite a different beast. As a game ACKS tickles me in a good way, but while I appreciate the attention that has gone into the domain management parts they are unlikely to matter in the least for this game. I picked ACKS mainly because it has a nice OD&D aesthetic, reads well, and mostly seems in tune with the way I tend to think about this sort of gaming. That said, I’m vaguely thinking about running a bunch of retro-clones and maybe some of the original versions in a sequence just to see the differences, but we’ll see how this goes first. Next session: this Sunday.


Swords and Deviltry by Fritz Leiber. I’ve somehow always managed to miss the Lankhmar stories, but I finally decided to fix that. Definitely enjoying the ride so far.


Pearl Jam, Alive.